SPEEDRUN TIME
SmugForce (Playtest Version) » Devlog


I fixed a couple bugs with pausing, added a speedrun mode and a cool combo counter.
- Added lighting. Yeah the whole game wasnt even lit.
- Jumping is now instant
- Takedown is now 1 hit the big guys for real this time.
- Fixed tab weapon menu ammo counter and add ammo counter on item on ground
- Camera speed is now a little smoother (maybe not, this has been a bug for a while)
- Minions now use the same shader
- Environment is now marked as static, should increase FPS... i hope
- Speedrun mode disables all the ""cutscenes"" and shows a timer in the bottom right.
Linux and maxOS build support is in progress, there are just a couple bugs that need to be addressed before I start releasing it.
Also i fixed that one area with the key.
Screw keys.
Files
SmugForce AGDG 30 Update.zip 101 MB
Jan 09, 2020
Get SmugForce (Playtest Version)
SmugForce (Playtest Version)
Smuggest Anime Third-Person game ever.
Status | In development |
Author | Meowzors |
Genre | Shooter, Action, Adventure |
Tags | 3D, Anime, Female Protagonist, ragdoll, Sandbox, Third Person, Third-Person Shooter |
More posts
- NEW LEVEL!Jan 07, 2020
- ACTUAL LEVEL UPDATESep 10, 2019
- Actually improved the gameJul 10, 2019
- SMUG ANIME SHOOTER GAME????Jul 08, 2019
- Upcoming Update soon!Jun 05, 2019
- Small update after the updateJan 09, 2019
- Smug update 1.1Jan 09, 2019
Comments
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I do miss the crouch, if not for sneakan, then for lining up shots through the skylights
I might bring it back.